Mojo🔥 is now open source!
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The Mojo language is now fully open source under the Apache 2.0 license with LLVM exceptions. Mojo is a novel general-purpose programming language that integrates the latest in compiler and programming research to unlock GPUs, AI accelerators, and other advanced compute. Users can now build their own compilers, but a prebuilt Mojo compiler is still necessary for customized MAX kernels or models.
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August 18, 2026
Mojo🔥 is now open source!
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Modular Team

Company
We are happy to announce that the Mojo🔥 language is now fully open source under the Apache 2.0 license (with LLVM exceptions)! The source code for the Mojo compiler, tooling, and everything else you need to build the language are now available in our modular GitHub repository.
The Mojo language is a bold bet: a novel general purpose programming language that goes further than older ones. Mojo integrates the latest in compiler and programming language research to unlock GPUs, AI accelerators, and other advanced compute. For the last four years, Mojo has been developed with an open community, but a closed compiler. Last week Mojo hit 1.0 (with source stability), and today we’re excited to open source the entire compiler and toolchain.
Apache 2: A permissive license
The Apache 2.0 license is the gold standard for programming languages and compilers, because it provides great flexibility to be used in all sorts of applications. The LLVM extensions to the license further expand those freedoms for building and distributing binaries compiled from Mojo. We want you to be able to adopt and use Mojo in as many applications as you can imagine.
Our open source approach has been deliberate: we’ve found that small and tight-knit design teams (not committees) are the best for finding the “soul” of a language, but that feedback from a broader community is essential to escape an echo chamber. As such, we first open-sourced the Mojo standard library, then released hundreds of thousands of lines of kernel code written in Mojo, tools, and support. We built together with community feedback and public design proposals, and are now open sourcing the compiler. We will continue to open our processes further as Mojo keeps maturing.
How to get and build the compiler
All code for the Mojo language is now available at the main modular GitHub repository. First, clone that repository locally:
bash
git clone https://github.com/modular/modular.git
cd modular
Copy
Then, to build the Mojo compiler from source and run it against a Mojo file you can use a single build command:
bash
./bazelw run --config=build-mojo KGEN:mojo -- run hello.mojo
Copy
At Modular, we use Bazel to manage the complex build processes and caching for Mojo and MAX. This one command will download or build everything needed to build the Mojo compiler and the Mojo standard library. The flag --config=build-mojo tells the build system to compile everything from scratch, using the source code on your local system.
This extends to working with the Mojo standard library, where you can modify the compiler or library code and run the full suite of tests via:
bash
./bazelw test --config=build-mojo mojo/stdlib/test/...
Copy
If you aren’t working on the compiler itself, you can use the flag --config=prebuilt-mojo and the build system will download the latest nightly binary distribution of the compiler, saving you some compilation time. Note that a prebuilt Mojo compiler is still necessary today if you are customizing MAX kernels or models.
Contributions
The Mojo standard library has been accepting contributions since 2024, and we’re grateful for everyone that has helped advance the language. One learning (particularly in today’s era of AI coding) is that we need to be deliberate about how we handle contributions. As such, we aren’t ready to take contributions to the compiler and tooling. We aim to accept contributions to the compiler and tooling by the end of this year, and we’ll share more details when we can.
To ask any questions about the Mojo compiler source as you read through it, or to share what you’re working on, please join our forum. Clone the source code and let us know what you’re building with the Mojo language. We’re excited to open Mojo up to the world and see how it grows!
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